Citation Impact

Citing Papers

Transforming online teaching practice: critical analysis of the literature on the roles and competencies of online teachers
2011 Standout
Student views of engineering professors technological pedagogical content knowledge for integrating computational simulation tools in nanoscale science and engineering
2012
A Review of Research on Mobile Learning in Teacher Education
2014 Standout
Measuring the Effectiveness of Educational Technology: What Are We Attempting to Measure?.
2009
How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction
2016 Standout
Interactive and dynamic visualizations in teaching and learning of anatomy: A cognitive load perspective
2005
The Case for Coherence in Scientific Explanations: Quantitative Details Can Hurt Qualitative Understanding.
2005
Cognitive load theory in health professional education: design principles and strategies
2009 Standout
Applying the science of learning: Evidence-based principles for the design of multimedia instruction.
2008 Standout
Design of interactive and dynamic anatomical visualizations: The implication of cognitive load theory
2005
The sudden transition to synchronized online learning during the COVID-19 pandemic in Saudi Arabia: a qualitative study exploring medical students’ perspectives
2020 Standout
An eye movement analysis of the spatial contiguity effect in multimedia learning.
2012
Active‐Constructive‐Interactive: A Conceptual Framework for Differentiating Learning Activities
2009
Advantages and challenges associated with augmented reality for education: A systematic review of the literature
2016 Standout
Primary pre-service teachers’ skills in planning a guided scientific inquiry
2016 Standout
The impact of intrinsic cognitive load on the effectiveness of graphical help for coherence formation
2006
Spatial Contiguity and Spatial Split-Attention Effects in Multimedia Learning Environments: a Meta-Analysis
2018
Researching the community of inquiry framework: Review, issues, and future directions
2007 Standout
Studying Visual Displays: How to Instructionally Support Learning
2015
Learning with desktop virtual reality: Low spatial ability learners are more positively affected
2014
An Eye-Tracking Study of Learning From Science Text With Concrete and Abstract Illustrations
2013
Phases of inquiry-based learning: Definitions and the inquiry cycle
2015 Standout
STEM integration in K-12 education : status, prospects, and an agenda for research
2014 Standout
Cognitive load and the format of instructional aids for coherence formation
2006
Toward a Holistic View of Undergraduate Research Experiences: An Exploratory Study of Impact on Graduate/Postdoctoral Mentors
2009
Context and Technological Pedagogical Content Knowledge (TPACK): A Systematic Review
2015 Standout
A TAM-Based Study of the Attitude towards Use Intention of Multimedia among School Teachers
2018 Standout
Styles and sequences of cooperative interaction in fixed and reciprocal peer tutoring
2005
Newly qualified teachers’ professional digital competence: implications for teacher education
2017 Standout
ESL Teachers’ Challenges in Implementing E-learning during COVID-19
2021 Standout
Educating digitally competent teachers: A study of integration of professional digital competence in teacher education
2017 Standout
Weather observers: a manipulative augmented reality system for weather simulations at home, in the classroom, and at a museum
2013
Cognitive load theory, educational research, and instructional design: some food for thought
2009 Standout
Verbal redundancy in multimedia learning environments: A meta-analysis.
2011
The Teacher’s Role in Implementing Cooperative Learning in the Classroom
2007 Standout
Augmented reality for STEM learning: A systematic review
2018 Standout
Mobile Learning projects – a critical analysis of the state of the art
2009 Standout
Research trends in the use of augmented reality in science education: Content and bibliometric mapping analysis
2019 Standout
What Does Professional Digital Competence Mean in Teacher Education?
2014
The Use of Cronbach’s Alpha When Developing and Reporting Research Instruments in Science Education
2017 Standout
A review of learning analytics intervention in higher education (2011–2018)
2019 Standout
Challenges to learning and schooling in the digital networked world of the 21st century
2013 Standout
Effects of observing the instructor draw diagrams on learning from multimedia messages.
2015
What is agency? Conceptualizing professional agency at work
2013 Standout
Research trends in mobile and ubiquitous learning: a review of publications in selected journals from 2001 to 2010
2011 Standout
Multimedia Learning
2002 Standout
A Review of Research on Augmented Reality in Education: Advantages and Applications
2015 Standout
Instructional animation versus static pictures: A meta-analysis
2007
Three worlds of CSCL: Can we support CSCL?
2002 Standout
Instructional efficiency of animation: effects of interactivity through mental reconstruction of static key frames
2007
The ICAP Framework: Linking Cognitive Engagement to Active Learning Outcomes
2014 Standout
Digital storytelling: a meaningful technology-integrated approach for engaged student learning
2008 Standout
DeFT: A conceptual framework for considering learning with multiple representations
2006
How Students Understand Physics Equations
2001
External and mental referencing of multiple representations
2005
Drawing to Learn in Science
2011 StandoutScience
Educational experiences with Generation Z
2020 Standout
Theoretical and pedagogical perspectives on orchestrating creativity and collaborative learning
2011
From digital literacy to digital competence: the teacher digital competency (TDC) framework
2020 Standout
Support for Augmented Reality Simulation Systems: The Effects of Scaffolding on Learning Outcomes and Behavior Patterns
2015
The learning effects of computer simulations in science education
2011
Designing Research-Based Instruction for Story Problems
2003
Transforming collaborative writing tasks into opportunities for learning: educational assistance and the use of rubrics in Higher Education / Transformando las tareas de escritura colaborativa en oportunidades para aprender: ayuda educativa y uso de rúbricas en la Educación Superior
2014
Redefining classroom instruction
2006
Reading from paper compared to screens: A systematic review and meta‐analysis
2019 Standout
Integrating information: A meta-analysis of the spatial contiguity and temporal contiguity effects
2006
Investigating the impact of video games on high school students’ engagement and learning about genetics
2009
Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis
2013 Standout
Using subjective measures to detect variations of intrinsic cognitive load within problems
2006
A two-tier test approach to developing location-aware mobile learning systems for natural science courses
2010 Standout
Taking advantage of automated assessment of student‐constructed graphs in science
2015
Abductive science inquiry using mobile devices in the classroom
2012
Undergraduate research experiences: Impacts and opportunities
2015 StandoutScience
Exploring undergraduate students’ usage pattern of mobile apps for education
2016
Competencias para el desarrollo sostenible: las capacidades, actitudes y valores meta de la educación en el marco de la Agenda global post-2015
2015 Standout
Teacher regulation of cognitive activities during student collaboration: Effects of learning analytics
2015
The effects of integrating mobile devices with teaching and learning on students' learning performance: A meta-analysis and research synthesis
2015 Standout
Learner control, cognitive load and instructional animation
2007
The “I's” Have It: A Framework for Serious Educational Game Design
2010
Improving Students’ Learning With Effective Learning Techniques
2013 Standout
Signaling text-picture relations in multimedia learning: A comprehensive meta-analysis
2015
An Investigation of University Students’ Collaborative Inquiry Learning Behaviors in an Augmented Reality Simulation and a Traditional Simulation
2014
Fostering collaborative knowledge construction with visualization tools
2002
Developing, testing and refining of a model to understand the relationship between peer interaction and learning outcomes in computer‐mediated conferencing
2004
A structural equation modeling investigation of the emotional value of immersive virtual reality in education
2018 Standout
Technology Acceptance Model in M-learning context: A systematic review
2018 Standout
Game-based Learning and 21st century skills: A review of recent research
2016 Standout
The Effect of Drama-Based Pedagogy on PreK–16 Outcomes
2014 Standout
Animation Effectiveness for E-Learning with Progressive Web App Approach: a Narrative Review
2018
Putting Education in “Educational” Apps
2015 Standout
A meta-analysis of the cognitive and motivational effects of serious games.
2013 Standout
Visual representations in science education: The influence of prior knowledge and cognitive load theory on instructional design principles
2006
Optimal self-explanation prompt design in dynamic multi-representational learning environments
2009
Mobile learning for science and mathematics school education: A systematic review of empirical evidence
2018 Standout
A pedagogical framework for mobile learning: Categorizing educational applications of mobile technologies into four types
2011 Standout

Works of Rolf Ploetzner being referenced

Facilitating the Mental Integration of Multiple Sources of Information in Multimedia Learning Environments
2001
The active integration of information during learning with dynamic and interactive visualisations
2004
Not the silver bullet: Learner-generated drawings make it difficult to understand broader spatiotemporal structures in complex animations
2016
Collaborative Inquiry Learning: Models, tools, and challenges
2009
What contributes to the split-attention effect? The role of text segmentation, picture labelling, and spatial proximity
2009
Developing and evaluating a strategy for learning from animations
2009
Learning by explaining to oneself and to others.
1999
The Acquisition of Qualitative Physics Knowledge During Textbook-Based Physics Training
1997
Collaboration on the basis of complementary domain knowledge: observed dialogue structures and their relation to learning success
2001
Students’ difficulties in learning from dynamic visualisations and how they may be overcome
2008
Learning to Relate Qualitative and Quantitative Problem Representations in a Model-Based Setting for Collaborative Problem Solving
1999
Dynamic visualisations and learning
2004
Supporting learning with interactive multimedia through active integration of representations
2005
Simultaneously presented animations facilitate the learning of higher-order relationships
2014
Rankless by CCL
2026