Citation Impact

Citing Papers

Students’ multimodal knowledge practices in a makerspace learning environment
2020
STEAM in education: a bibliometric analysis of performance and co-words in Web of Science
2021 Standout
Defining Computational Thinking for Mathematics and Science Classrooms
2015 Standout

Works of Nathan Holbert being referenced

Sandboxes for Model-Based Inquiry
2014
Constructible Authentic Representations: Designing Video Games that Enable Players to Utilize Knowledge Developed In-Game to Reason About Science
2014
Rankless by CCL
2026