Immediate Impact

52 standout
Sub-graph 1 of 18

Citing Papers

Virtual reality and gamification in education: a systematic review
2024 Standout
Towards Innovative Research Approaches to Investigating the Role of Emotional Variables in Promoting Language Teachers’ and Learners’ Mental Health
2023 Standout
2 intermediate papers

Works of Matteo Ciman being referenced

Individuals’ Stress Assessment Using Human-Smartphone Interaction Analysis
2016
Using gamification to discover cultural heritage locations from geo-tagged photos
2016

Author Peers

Author Last Decade Papers Cites
Matteo Ciman 72 80 63 70 17 351
María Dolores Lozano 73 83 109 36 43 405
Taiwoo Park 118 58 50 17 17 335
Silvia Santini 50 39 45 61 25 346
Mohamad Nizam Bin Ayub 61 28 17 55 20 351
Aku Visuri 47 57 32 41 41 333
Christos Fidas 88 132 12 45 39 364
Ariel Soares Teles 47 23 44 67 54 336
Matjaž Debevc 41 76 18 16 36 394
Iván Pau 171 27 78 22 29 411
Gede Putra Kusuma 79 66 39 23 43 302

All Works

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Rankless by CCL
2026