Citation Impact

Citing Papers

Avogadro: an advanced semantic chemical editor, visualization, and analysis platform
2012 Standout
Gamification for health and wellbeing: A systematic review of the literature
2016
Multi-objective task scheduling optimization in cloud computing based on fuzzy self-defense algorithm
2021 Standout
Designing and evaluating the effectiveness of a serious game for safe administration of blood transfusion: A randomized controlled trial
2017
Eye Movement Analysis for Activity Recognition Using Electrooculography
2010
Predicting and grouping digitized paintings by style using unsupervised feature learning
2017
The use of virtual reality simulation among nursing students and registered nurses: A systematic review
2020 Standout
Ambient Occlusion and Edge Cueing for Enhancing Real Time Molecular Visualization
2006
Data, Information, and Knowledge in Visualization
2009
A Survey of General‐Purpose Computation on Graphics Hardware
2007 Standout
Approximate Ray‐Tracing on the GPU with Distance Impostors
2005
Multimedia recommendation and transmission system based on cloud platform
2016
Literature review of Industry 4.0 and related technologies
2018 Standout
A task scheduling algorithm considering game theory designed for energy management in cloud computing
2017
Mobile Applications to Improve Emotional Intelligence in Autism – A Review
2018 Standout
Web-image driven best views of 3D shapes
2011
Ancient lowland Maya complexity as revealed by airborne laser scanning of northern Guatemala
2018 StandoutScience
UCSF ChimeraX: Meeting modern challenges in visualization and analysis
2017 Standout
Global Contrast Based Salient Region Detection
2014 Standout
Global contrast based salient region detection
2011 Standout
A tutorial on human activity recognition using body-worn inertial sensors
2014 Standout
Sky-View Factor as a Relief Visualization Technique
2011 Standout
Machine Learning for Cultural Heritage: A Survey
2020 Standout
Enhancing environmental sustainability over building life cycles through green BIM: A review
2015 Standout
Visualization and analysis of atomistic simulation data with OVITO–the Open Visualization Tool
2009 Standout
A Systematic Review of a Virtual Reality System from the Perspective of User Experience
2019 Standout
Interaction with virtual crowd in Immersive and semi‐Immersive Virtual Reality systems
2016

Works of Mateu Sbert being referenced

Viewpoint Selection using Viewpoint Entropy
2001
Viewpoint-Based Ambient Occlusion
2008
Importance-Driven Focus of Attention
2006
Volumetric ambient occlusion for volumetric models
2010
Fast, realistic lighting for video games
2003
A unified information-theoretic framework for viewpoint selection and mesh saliency
2009
Categorizing art: Comparing humans and computers
2009
Using a serious game to complement CPR instruction in a nurse faculty
2015
Serious games for health
2013
From obscurances to ambient occlusion: A survey
2008
Bandwidth reduction for remote navigation systems through view prediction and progressive transmission
2004
Rankless by CCL
2026