Immediate Impact
17 standout
Citing Papers
Cultural Insights in Souls-Like Games: Analyzing Player Behaviors, Perspectives, and Emotions Across a Multicultural Context
2024 Standout
Does gamification affect brand engagement and equity? A study in online brand communities
2020 Standout
Works of Laura Ermi being referenced
Pelaajabarometri 2015 : Lajityyppien suosio
2016
Pelien voima ja pelaamisen hallinta. Lapset ja nuoret pelikulttuurien toimijoina
2004
Author Peers
| Author | Last Decade | Papers | Cites | |||||
|---|---|---|---|---|---|---|---|---|
| Laura Ermi | 3 | 1 | 23 | 18 | 9 | 4 | 35 | |
| Viktor Wendel | 7 | 1 | 14 | 35 | 12 | 6 | 48 | |
| Marco Vala | 3 | 1 | 13 | 9 | 4 | 4 | 47 | |
| Giovanni Maria Troiano | 7 | 3 | 19 | 7 | 7 | 37 | ||
| Marilyn Hughes Blackmon | 1 | 5 | 5 | 5 | 4 | 28 | ||
| Yi Hsuan Lee | 13 | 7 | 12 | 4 | 2 | 34 | ||
| Saba Kawas | 20 | 1 | 7 | 8 | 12 | 6 | 49 | |
| Emma J. McDonnell | 3 | 3 | 5 | 9 | 13 | 5 | 48 | |
| Venkatesh Potluri | 3 | 4 | 10 | 3 | 15 | 4 | 39 | |
| Xiaochuang Han | 2 | 1 | 9 | 2 | 9 | 4 | 51 | |
| Michael Schepisi | 4 | 10 | 3 | 10 | 7 | 32 |
All Works
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