Citation Impact
Citing Papers
Augmented Reality Trends in Education : A Systematic Review of Research and Applications
2014 Standout
Unlocking the Potential: A Comprehensive Evaluation of Augmented Reality and Virtual Reality in Education
2023 Standout
The use of augmented reality glasses in central line simulation: "see one, simulate many, do one competently, and teach everyone"
2018
Advantages and challenges associated with augmented reality for education: A systematic review of the literature
2016 Standout
Mobile learning vs. traditional classroom lessons: a comparative study
2014
Effects of captions and English proficiency on learning effectiveness, motivation and attitude in augmented-reality-enhanced theme-based contextualized EFL learning
2020 Standout
Literature review of Industry 4.0 and related technologies
2018 Standout
Desarrollo de estados de la cuestión robustos: Revisiones Sistemáticas de Literatura
2022 Standout
Applications, impacts and trends of mobile technology-enhanced learning: a review of 2008-2012 publications in selected SSCI journals
2014
Effects of mobile gaming patterns on learning outcomes: a literature review
2012
Augmented reality for STEM learning: A systematic review
2018 Standout
A Look at Research on Mobile Learning in K–12 Education From 2007 to the Present
2014
Research trends in the use of augmented reality in science education: Content and bibliometric mapping analysis
2019 Standout
Teaching Machine Learning in School: A Systematic Mapping of the State of the Art
2020
Analyzing the Impact of COVID-19 on Education Professionals. Toward a Paradigm Shift: ICT and Neuroeducation as a Binomial of Action
2020 Standout
Using virtual learning environments in bricolage mode for orchestrating learning situations across physical and virtual spaces
2017
Mobile-assisted ESL/EFL vocabulary learning: a systematic review and meta-analysis
2019 Standout
Augmented Reality in education – cases, places and potentials
2014
The use of augmented reality games in education: a review of the literature
2015
Mobile Augmented Reality Survey: From Where We Are to Where We Go
2017 Standout
Animating eco-education: To see, feel, and discover in an augmented reality-based experiential learning environment
2016
AI-enabled adaptive learning systems: A systematic mapping of the literature
2021 Standout
Development of an Augmented Reality Game to Teach Abstract Concepts in Food Chemistry
2015
Insights from pre-service teachers using science-based augmented reality
2014
A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda
2019 Standout
Educational magic toys developed with augmented reality technology for early childhood education
2015 Standout
Current status, opportunities and challenges of augmented reality in education
2012 Standout
The effects of integrating mobile devices with teaching and learning on students' learning performance: A meta-analysis and research synthesis
2015 Standout
Technology Acceptance Model in M-learning context: A systematic review
2018 Standout
Augmented and Virtual Reality Evolution and Future Tendency
2020
Development of a virtual butterfly ecological system based on augmented reality and mobile learning technologies
2015
Augmented Reality Learning Experiences: Survey of Prototype Design and Evaluation
2014
Mobile learning for science and mathematics school education: A systematic review of empirical evidence
2018 Standout
Works of Josh Sheldon being referenced
Augmented Reality Games: Place-based Digital Learning.
2011
Augmenting your own reality: Student authoring of science‐based augmented reality games
2010
From computational thinking to computational action
2019
Ubiquitous games for learning (UbiqGames): Weatherlings, a worked example
2011
Learnable Programming: Blocks and Beyond
2017