Standout Papers
- Half-Real: Video Games between Real Rules and Fictional Worlds (2005)
Immediate Impact
65 standout
Citing Papers
Biomolecular dynamics with machine-learned quantum-mechanical force fields trained on diverse chemical fragments
2024 Standout
Virtual reality and gamification in education: a systematic review
2024 Standout
Works of Jesper Juul being referenced
Virtual Reality: Fictional all the Way Down (and that’s OK)
2019
Half-Real: Video Games between Real Rules and Fictional Worlds
2005 Standout
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Jesper Juul | 720 | 317 | 47 | 185 | 24 | 998 | |
| Espen Aarseth | 924 | 228 | 92 | 249 | 24 | 1.2k | |
| Roger Caillois | 669 | 232 | 79 | 89 | 51 | 1.3k | |
| Mike Schmierbach | 858 | 142 | 2 | 107 | 47 | 1.3k | |
| Tim Jordan | 533 | 122 | 11 | 101 | 37 | 1.0k | |
| Bernard Suits | 976 | 331 | 3 | 73 | 18 | 1.3k | |
| Adrian F. Ward | 585 | 74 | 11 | 72 | 24 | 1.4k | |
| Ray L. Birdwhistell | 213 | 180 | 25 | 97 | 20 | 1.2k | |
| John L. Sherry | 664 | 339 | 2 | 35 | 17 | 1.2k | |
| Joseph A. Bonito | 569 | 95 | 136 | 46 | 1.3k | ||
| Asimina Vasalou | 406 | 167 | 6 | 131 | 58 | 999 |
All Works
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