Standout Papers

Half-Real: Video Games between Real Rules and Fictional Worlds 2005 2026 2012 2019 741
  1. Half-Real: Video Games between Real Rules and Fictional Worlds (2005)
    Jesper Juul Architecture, Design and Conservation (Aarhus School of Architecture, Design School Kolding, The Royal Danish Academy of Fine Arts, Schools of Architecture, Design and Conservation (KADK))

Immediate Impact

65 standout
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Citing Papers

Biomolecular dynamics with machine-learned quantum-mechanical force fields trained on diverse chemical fragments
2024 Standout
Virtual reality and gamification in education: a systematic review
2024 Standout
3 intermediate papers

Works of Jesper Juul being referenced

Virtual Reality: Fictional all the Way Down (and that’s OK)
2019
Half-Real: Video Games between Real Rules and Fictional Worlds
2005 Standout

Author Peers

Author Last Decade Papers Cites
Jesper Juul 720 317 47 185 24 998
Espen Aarseth 924 228 92 249 24 1.2k
Roger Caillois 669 232 79 89 51 1.3k
Mike Schmierbach 858 142 2 107 47 1.3k
Tim Jordan 533 122 11 101 37 1.0k
Bernard Suits 976 331 3 73 18 1.3k
Adrian F. Ward 585 74 11 72 24 1.4k
Ray L. Birdwhistell 213 180 25 97 20 1.2k
John L. Sherry 664 339 2 35 17 1.2k
Joseph A. Bonito 569 95 136 46 1.3k
Asimina Vasalou 406 167 6 131 58 999

All Works

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Rankless by CCL
2026