Citation Impact
Citing Papers
A Review of EEG-Based Brain-Computer Interfaces as Access Pathways for Individuals with Severe Disabilities
2012
Eye discomfort and work with visual display terminals.
1994
Computer Vision Syndrome: A Review
2005 Standout
Vergence–accommodation conflicts hinder visual performance and cause visual fatigue
2008 Standout
The Anatomy of a Design Theory
2007 Standout
Heterophoria adaptation during the viewing of 3D stereoscopic stimuli
2013
Image fusion based on visual salient features and the cross-contrast
2016
Enhancing Our Lives with Immersive Virtual Reality
2016 Standout
Review on cybersickness in applications and visual displays
2016 Standout
Gaze directed displays as an enabling technology for attention aware systems
2006
The occurrence of virtual simulation sickness symptoms when an HMD was used as a personal viewing system
1997
Infrared and visible image fusion methods and applications: A survey
2018 Standout
Reports of visual fatigue resulting from use of a video display unit
1995
Teaching with and for discussion
2001 Standout
Reading Across Mediums: Effects of Reading Digital and Print Texts on Comprehension and Calibration
2016 Standout
Measuring and defining the experience of immersion in games
2008 Standout
Deep learning with convolutional neural networks for EEG decoding and visualization
2017 Standout
The reflective practitioner
2008
Virtual reality: Applications and implications for tourism
2009 Standout
Works of Howell Istance being referenced
Gaze interaction with virtual on-line communities: levelling the playing field for disabled users
2009
Introducing COGAIN: communication by gaze interaction
2007
The association between visual discomfort and the use of visual display units
1985
Why are eye mice unpopular? A detailed comparison of head and eye controlled assistive technology pointing devices
2003
The Validity of Subjective Reports of Visual Discomfort
1986
Irregularity-based image regions saliency identification and evaluation
2014