Standout Papers
Citation Impact
Citing Papers
Improving Sexual Health Education Programs for Adolescent Students through Game-Based Learning and Gamification
2018 Standout
ESL Teachers’ Challenges in Implementing E-learning during COVID-19
2021 Standout
Individualising gamification: An investigation of the impact of learning styles and personality traits on the efficacy of gamification using a prediction market
2016
Tracking e-learning through published papers: A systematic review
2019
Works of Goran Vukovič being referenced
The Model for Introduction of Gamification into E-learning in Higher Education
2015 Standout