Immediate Impact
1 standout
Citing Papers
Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based learning
2021 Standout
Works of Georg Regal being referenced
User-centred design with visually impaired pupils: A case study of a game editor for orientation and mobility training
2016
Author Peers
| Author | Last Decade | Papers | Cites | |||||
|---|---|---|---|---|---|---|---|---|
| Georg Regal | 33 | 12 | 20 | 19 | 13 | 82 | ||
| Michael Wiklund | 37 | 27 | 13 | 5 | 16 | 120 | ||
| Aaron Kotranza | 20 | 14 | 3 | 55 | 11 | 132 | ||
| Aniña M. Pescatore | 8 | 3 | 29 | 115 | 9 | 168 | ||
| Edward F. Melcer | 24 | 8 | 4 | 11 | 18 | 102 | ||
| S. Chauhan | 11 | 40 | 3 | 8 | 15 | 225 | ||
| Michael T. Curtis | 2 | 23 | 5 | 32 | 13 | 82 | ||
| Soojeong Yoo | 26 | 5 | 13 | 18 | 74 | |||
| Auli Hakulinen | 9 | 6 | 2 | 21 | 22 | 218 | ||
| William L. Bewley | 8 | 22 | 28 | 11 | 135 | |||
| Yuhan Luo | 24 | 9 | 10 | 19 | 88 |
All Works
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