Immediate Impact

27 standout
Sub-graph 1 of 12

Citing Papers

Gamification of e-learning in higher education: a systematic literature review
2023 Standout
Immersive Virtual Reality in Post-Stroke Rehabilitation: A Systematic Review
2023 Standout
1 intermediate paper

Works of David Whittinghill being referenced

Intrinsic or Extrinsic? Using Videogames to Motivate Stroke Survivors: A Systematic Review
2015
Cogent: Case Study of Meaningful Gamification in Education with Virtual Currency
2015

Author Peers

Author Last Decade Papers Cites
David Whittinghill 50 14 11 58 49 21 169
Adéla Plechatá 22 28 2 105 35 14 234
Vera Colombo 23 6 2 75 22 18 239
Sara Ventura 24 27 152 63 16 291
Marta Mondellini 31 11 9 91 37 20 236
Marco Nalin 22 21 9 20 72 20 298
Barbara Diana 42 27 2 24 89 15 267
Anthony Lewis Brooks 46 21 9 68 27 43 283
John Edison Muñoz 25 5 3 90 51 28 247
Jarrell Pair 25 8 106 42 17 266
Mehmet İlker Berkman 19 20 10 124 40 13 206

All Works

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Rankless by CCL
2026