Citation Impact
Citing Papers
Fast and versatile sequence-independent protein docking for nanomaterials design using RPXDock
2023 StandoutNobel
Procedural modeling of buildings
2006 Standout
Small-scale soft-bodied robot with multimodal locomotion
2018 StandoutNature
A review on locomotion robophysics: the study of movement at the intersection of robotics, soft matter and dynamical systems
2016
OpenSim: Open-Source Software to Create and Analyze Dynamic Simulations of Movement
2007 Standout
Symplectic algorithms for simulations of rigid-body systems using the exact solution of free motion
2007
Combined Surface Display and Reformatting for the Three-Dimensional Analysis of Tomographic Data
1987
Virtual objects in the real world
1997
Enhancing Our Lives with Immersive Virtual Reality
2016 Standout
Believable automatically synthesized motion by knowledge-enhanced motion transformation
2000
A Survey of General‐Purpose Computation on Graphics Hardware
2007 Standout
Discontinuous dynamical systems
2008 Standout
Six‐hundred indexed references on computer animation
1992
Animating sand as a fluid
2005 Standout
Computer Simulation of Liquids
2017 Standout
Asymptotically stable walking for biped robots: analysis via systems with impulse effects
2001 Standout
Engineering and Economic Applications of Complementarity Problems
1997
Graphical modeling and animation of ductile fracture
2002
Interactive collision detection between deformable models using chromatic decomposition
2005
Planning Paths for Elastic Objects under Manipulation Constraints
2001
Compaction and separation algorithms for non-convex polygons and their applications
1995
Integrated mechanically based CAE system using B-Spline finite elements
2000
Isogeometric analysis: An overview and computer implementation aspects
2015 Standout
The material-point method for granular materials
2000
V-Clip
1998
Principles of Robot Motion: Theory, Algorithms, and Implementations
2005 Standout
Collision detection for interactive graphics applications
1995
GraspIt!
2004
Volume rendering
1988 Standout
Robust treatment of collisions, contact and friction for cloth animation
2002
Marching cubes: A high resolution 3D surface construction algorithm
1987 Standout
A Survey of Research on Cloud Robotics and Automation
2015 Standout
Surface Shading in the Cuberille Environment
1985
The Visual Analysis of Human Movement: A Survey
1999 Standout
Physically Based Deformable Models in Computer Graphics
2006 Standout
Synthesis and evaluation of linear motion transitions
2008 Standout
A dynamic bounding volume hierarchy for generalized collision detection
2006
Rigid-body fracture sound with precomputed soundbanks
2010
Real-Time Interactive Simulator for Percutaneous Coronary Revascularization Procedures
1998
Numerical implementation of the exact dynamics of free rigid bodies
2007
An improved typology of cutting and packing problems
2006 Standout
Simulating Humans
1993
Local Physical Models for Interactive Character Animation
2002 StandoutNobel
The future vision of simulation in health care
2004 Standout
Survey on human–robot collaboration in industrial settings: Safety, intuitive interfaces and applications
2018 Standout
3D Virtual worlds and the metaverse
2013 Standout
A Survey of Augmented Reality
1997 Standout
Efficient collision detection using bounding volume hierarchies of k-DOPs
1998
Position based dynamics
2007 Standout
Automatic analysis of facial expressions: the state of the art
2000 Standout
Raising Roofs, Crashing Cycles, and Playing Pool: Applications of a Data Structure for Finding Pairwise Interactions
1999
Three-dimensional medical imaging
1991
GPU Computing
2008 Standout
Virtual reality for assembly methods prototyping: a review
2010
Convergence of a Time-Stepping Scheme for Rigid-Body Dynamics and Resolution of Painlevé's Problem
1998
Three-Dimensional Dynamic Simulation of Total Knee Replacement Motion During a Step-Up Task
2001
Nonconvex rigid bodies with stacking
2003
On Delaying Collision Checking in PRM Planning: Application to Multi-Robot Coordination
2002
A survey of image registration techniques
1992 Standout
Works of David Baraff being referenced
Dynamic Simulation of Non-Penetrating Rigid Bodies
1992
Multi-dimensional input techniques and articulated figure positioning by multiple constraints.
1986
Dynamic simulation of non-penetrating flexible bodies
1992
Curved surfaces and coherence for non-penetrating rigid body simulation
1990
Untangling cloth
2003
Interactive simulation of solid rigid bodies
1995
Physician's Workstation with Real-Time Performance
1985
Fast and Controllable Simulation of the Shattering of Brittle Objects
2001
Issues in computing contact forces for non-penetrating rigid bodies
1993
Coping with friction for non-penetrating rigid body simulation
1991
Analytical methods for dynamic simulation of non-penetrating rigid bodies
1989