Immediate Impact

3 standout
Sub-graph 1 of 2

Citing Papers

Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based learning
2021 Standout
Immersive virtual reality serious games for evacuation training and research: A systematic literature review
2018 Standout
2 intermediate papers

Works of Daniel E. Stevenson being referenced

Developing real-world programming assignments for CS1
2006
Seven design rules for teaching students sound encapsulation and abstraction of object properties and member data
2004

Author Peers

Author Last Decade Papers Cites
Daniel E. Stevenson 28 1 4 15 14 13 39
Paul Gestwicki 22 1 5 22 4 10 44
Barry L. Kurtz 26 4 13 10 6 19 42
Paolo A. G. Sivilotti 14 7 6 8 4 13 32
Stuart Reges 45 3 6 11 6 17 59
Tilman Michaeli 23 1 14 7 4 14 39
Veronika Thurner 12 5 6 5 10 35
Sridhar Chimalakonda 13 5 10 19 4 16 38
Thomas Way 9 3 7 8 5 9 33
Rocael Hernández Rizzardini 28 7 10 19 2 13 52
Maria Knobelsdorf 27 5 5 2 9 46

All Works

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Rankless by CCL
2026