Citation Impact

Citing Papers

Student views of engineering professors technological pedagogical content knowledge for integrating computational simulation tools in nanoscale science and engineering
2012
How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction
2016 Standout
Impact of digital surge during Covid-19 pandemic: A viewpoint on research and practice
2020 Standout
The sudden transition to synchronized online learning during the COVID-19 pandemic in Saudi Arabia: a qualitative study exploring medical students’ perspectives
2020 Standout
An eye movement analysis of the spatial contiguity effect in multimedia learning.
2012
Active‐Constructive‐Interactive: A Conceptual Framework for Differentiating Learning Activities
2009
Argumentation-Based Computer Supported Collaborative Learning (ABCSCL): A synthesis of 15 years of research
2011
Challenges and barriers in virtual teams: a literature review
2020
Spatial Contiguity and Spatial Split-Attention Effects in Multimedia Learning Environments: a Meta-Analysis
2018
Studying Visual Displays: How to Instructionally Support Learning
2015
Learning with desktop virtual reality: Low spatial ability learners are more positively affected
2014
Context and Technological Pedagogical Content Knowledge (TPACK): A Systematic Review
2015 Standout
Cognitive load theory, educational research, and instructional design: some food for thought
2009 Standout
A review of learning analytics intervention in higher education (2011–2018)
2019 Standout
Effects of observing the instructor draw diagrams on learning from multimedia messages.
2015
Fostering self‐regulated learning in a blended environment using group awareness and peer assistance as external scaffolds
2015
Multimedia Learning
2002 Standout
A Review of Research on Augmented Reality in Education: Advantages and Applications
2015 Standout
Challenges in the online component of blended learning: A systematic review
2019 Standout
The ICAP Framework: Linking Cognitive Engagement to Active Learning Outcomes
2014 Standout
DeFT: A conceptual framework for considering learning with multiple representations
2006
Drawing to Learn in Science
2011 StandoutScience
Redefining classroom instruction
2006
Associations between technological scaffolding and micro-level processes of self-regulated learning: A workplace study
2015
Integrating information: A meta-analysis of the spatial contiguity and temporal contiguity effects
2006
Investigating the impact of video games on high school students’ engagement and learning about genetics
2009
Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis
2013 Standout
A two-tier test approach to developing location-aware mobile learning systems for natural science courses
2010 Standout
A SWOT analysis of ChatGPT: Implications for educational practice and research
2023 Standout
Teacher regulation of cognitive activities during student collaboration: Effects of learning analytics
2015
The effects of integrating mobile devices with teaching and learning on students' learning performance: A meta-analysis and research synthesis
2015 Standout
How media choice affects learner interactions in distance learning classes
2014
The “I's” Have It: A Framework for Serious Educational Game Design
2010
Improving Students’ Learning With Effective Learning Techniques
2013 Standout
A structural equation modeling investigation of the emotional value of immersive virtual reality in education
2018 Standout
The Effect of Drama-Based Pedagogy on PreK–16 Outcomes
2014 Standout
Putting Education in “Educational” Apps
2015 Standout
A meta-analysis of the cognitive and motivational effects of serious games.
2013 Standout
Visual representations in science education: The influence of prior knowledge and cognitive load theory on instructional design principles
2006
Optimal self-explanation prompt design in dynamic multi-representational learning environments
2009
Reducing the spatial distance between printed and online information sources by means of mobile technology enhances learning: Using 2D barcodes
2011

Works of Daniel Bodemer being referenced

Coordinated Computer-Supported Collaborative Learning: Awareness and Awareness Tools
2013
The active integration of information during learning with dynamic and interactive visualisations
2004
Group awareness in CSCL environments
2010
External and mental referencing of multiple representations
2005
Supporting controversial CSCL discussions with augmented group awareness tools
2008
Guiding knowledge communication in CSCL via group knowledge awareness
2010
Supporting learning with interactive multimedia through active integration of representations
2005
Tacit guidance for collaborative multimedia learning
2010
Rankless by CCL
2026