Citation Impact

Citing Papers

Information Privacy Research: an Interdisciplinary Review1
2011 Standout
Bayes Factors
1995 Standout
Studying Classroom Practice: Case Development for Professional Learning in Technology Integration
2009
Theoretical Perspectives on the Relation Between Catastrophizing and Pain
2001 Standout
Evidence of impact: Transforming teacher education with preparing tomorrow's teachers to teach with technology (PT3) grants
2009
What is self-rated health and why does it predict mortality? Towards a unified conceptual model
2009 Standout
The Structure of Autobiographical Memory and the Event History Calendar: Potential Improvements in the Quality of Retrospective Reports in Surveys
1998
The Mismeasure of Coping by Checklist
1996
Past, present, and future of computer-tailored nutrition education
2003 Standout
Implicit self-comparisons against others could bias quality of life assessments
2007
A practical solution to the pervasive problems ofp values
2007 Standout
Political conservatism as motivated social cognition.
2003 Standout
Discrimination and racial disparities in health: evidence and needed research
2008 Standout
Children and Adolescents and Digital Media
2016 Standout
Advancing formative measurement models
2008 Standout
Rethinking individualism and collectivism: Evaluation of theoretical assumptions and meta-analyses.
2002 Standout
Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning
2015 Standout
Designing Handheld Software to Support Classroom Assessment: An Analysis of Conditions for Teacher Adoption
2005
ATTITUDES AND ATTITUDE CHANGE
1997 Standout
A Survey Method for Characterizing Daily Life Experience: The Day Reconstruction Method
2004 StandoutScienceNobel
Is the Interdependent Self More Sensitive to Question Context Than the Independent Self? Self-Construal and the Observation of Conversational Norms
2002
Boundary Crossing and Boundary Objects
2011 Standout
Climate Change Risk Perception and Policy Preferences: The Role of Affect, Imagery, and Values
2006 Standout
Scaffolding and Achievement in Problem-Based and Inquiry Learning: A Response to Kirschner, Sweller, and Clark (2006)
2007 Standout
Teachers’ Mathematical Knowledge, Cognitive Activation in the Classroom, and Student Progress
2009 Standout
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games
2015 Standout
Sociological Methodology1
1994 Standout
Developing games and simulations for today and tomorrow’s tech savvy youth
2005
Digital Economics
2019 Standout
Augmented reality for STEM learning: A systematic review
2018 Standout
Synthesizing information systems knowledge: A typology of literature reviews
2014 Standout
International Handbook of Information Technology in Primary and Secondary Education
2008 Standout
Nature and Operation of Attitudes
2001 Standout
Context–process authenticity in learning: implications for identity enculturation and boundary crossing
2006
Using the Internet to Enhance Student Understanding of Science: The Knowledge Integration Environment
1998
Teacher beliefs and technology integration practices: A critical relationship
2012 Standout
Customer retention in the medical tourism industry: Impact of quality, satisfaction, trust, and price reasonableness
2014 Standout
Racial/Ethnic Discrimination and Health: Findings From Community Studies
2003 Standout
Framing Processes and Social Movements: An Overview and Assessment
2000 Standout
Developing a General Extended Technology Acceptance Model for E-Learning (GETAMEL) by analysing commonly used external factors
2015 Standout
Factors that Influence the Intention to Pirate Software and Media
2007 Standout
Silent Listeners: The Evolution of Privacy and Disclosure on Facebook
2013
Theoretical considerations for understanding technological pedagogical content knowledge (TPACK)
2011 Standout
Privacy in the Digital Age: a Review of Information Privacy Research in Information Systems1
2011 Standout
On Location Learning: Authentic Applied Science with Networked Augmented Realities
2006
Positive affect and the other side of coping.
2000 Standout
Does technology integration “work” when key barriers are removed?
2008
Asking Questions About Behavior: Cognition, Communication, and Questionnaire Construction
2001
Implementation and Effects Of One-to-One Computing Initiatives
2006
Learning with Laptops
2008
The relation between 21st-century skills and digital skills: A systematic literature review
2017 Standout
Privacy and human behavior in the age of information
2015 StandoutScience
Assessing the effects of gamification in the classroom: A longitudinal study on intrinsic motivation, social comparison, satisfaction, effort, and academic performance
2014 Standout
A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda
2019 Standout
Coping: Pitfalls and Promise
2004 Standout
The acceptance of microblogging in the learning process: The µBAM model
2013
Self-Reports in Consumer Research: The Challenge of Comparing Cohorts and Cultures
2003 Standout
Psychological factors influencing sustainable energy technology acceptance: A review-based comprehensive framework
2011 Standout
Coping with stress during childhood and adolescence: Problems, progress, and potential in theory and research.
2001 Standout
Misplaced Confidences
2012
Tools for Scaffolding Students in a Complex Learning Environment: What Have We Gained and What Have We Missed?
2005
Educational magic toys developed with augmented reality technology for early childhood education
2015 Standout
Current Trends in Remote Laboratories
2009 Standout
Current status, opportunities and challenges of augmented reality in education
2012 Standout
An experience of teaching for learning by observation: Remote-controlled experiments on electrical circuits
2008
The effects of integrating mobile devices with teaching and learning on students' learning performance: A meta-analysis and research synthesis
2015 Standout
Trust And Distrust: New Relationships and Realities
1998 Standout
Gamifying learning experiences: Practical implications and outcomes
2013 Standout
Cognitive aspects of survey methodology
2007
Digital Piracy: Factors that Influence Attitude Toward Behavior
2006 Standout
Game-based Learning and 21st century skills: A review of recent research
2016 Standout
A Scaffolding Design Framework for Software to Support Science Inquiry
2004
Privacy Protection, Personalized Medicine, and Genetic Testing
2017
Prompting Middle School Science Students for Productive Reflection: Generic and Directed Prompts
2003
Comparative analysis of Palm and wearable computers for Participatory Simulations
2004
Modeling primary school pre-service teachers’ Technological Pedagogical Content Knowledge (TPACK) for meaningful learning with information and communication technology (ICT)
2011 Standout
Challenge of supporting vocational learning: Empowering collaboration in a scripted 3D game – How does teachers’ real-time orchestration make a difference?
2012

Works of Christopher Hoadley being referenced

Leveraging Identity to Make Learning Fun: Possible Selves and Experiential Learning in Massively Multiplayer Online Games (MMOGs)
2007
Scaffolding scientific discussion using socially relevant representations in networked multimedia
1999
Changing How and What Children Learn in School with Computer-Based Technologies
2000
Teaching science through online, peer discussions: SpeakEasy in the Knowledge Integration Environment
2000
Privacy as information access and illusory control: The case of the Facebook News Feed privacy outcry
2009
Questions about questions
1991
Methodological Alignment in Design-Based Research
2004
Productive Discussion in Science: Gender Equity Through Electronic Discourse
1997
Rankless by CCL
2026