Immediate Impact
4 from Science/Nature 55 standout
Citing Papers
Metaverse and XR for cultural heritage education: applications, standards, architecture, and technological insights for enhanced immersive experience
2025 Standout
Evaluation of the novelty effect in immersive Virtual Reality learning experiences
2024 Standout
Works of C. Evangelista being referenced
A Virtual Laboratory An immersive VR experience to spread ancient libraries heritage
2015
Virtual reconstruction of paintings as a tool for research and learning
2013
Author Peers
| Author | Last Decade | Papers | Cites | |||||
|---|---|---|---|---|---|---|---|---|
| C. Evangelista | 53 | 25 | 36 | 74 | 67 | 26 | 276 | |
| Martin Bichsel | 145 | 8 | 71 | 37 | 50 | 18 | 329 | |
| Shogo Arai | 66 | 25 | 7 | 13 | 43 | 25 | 225 | |
| Richard J. D. Moore | 59 | 1 | 5 | 103 | 134 | 16 | 316 | |
| Tahmid Latif | 20 | 18 | 11 | 73 | 12 | 280 | ||
| Maximilian Hofbauer | 16 | 14 | 64 | 79 | 6 | 219 | ||
| Olivier J. N. Bertrand | 33 | 2 | 100 | 109 | 21 | 262 | ||
| Stephen J Huston | 12 | 6 | 78 | 196 | 7 | 263 | ||
| Andrew Vardy | 179 | 3 | 3 | 39 | 57 | 30 | 317 | |
| Semih Günel | 59 | 7 | 39 | 47 | 7 | 201 | ||
| Chelsea Sabo | 48 | 3 | 25 | 56 | 15 | 195 |
All Works
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