Immediate Impact
9 standout
Citing Papers
Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based learning
2021 Standout
Task Scheduling in Cloud Computing based on Meta-heuristics: Review, Taxonomy, Open Challenges, and Future Trends
2021 Standout
Works of Alan Oxley being referenced
Evaluating Game-based Learning Effectiveness in Higher Education
2014
Dynamic Multilevel Hybrid Scheduling Algorithms for Grid Computing
2011
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Alan Oxley | 27 | 31 | 4 | 16 | 23 | 111 | |
| Dino Schweitzer | 23 | 37 | 2 | 11 | 22 | 127 | |
| Samir Bourekkache | 33 | 39 | 7 | 23 | 104 | ||
| Fahad AlGhamdi | 64 | 27 | 1 | 5 | 24 | 194 | |
| Fattaneh Taghiyareh | 45 | 22 | 1 | 9 | 28 | 110 | |
| Paul J. Deitel | 16 | 42 | 1 | 5 | 25 | 115 | |
| Omar Bonerge Píneda Lezama | 35 | 24 | 1 | 10 | 23 | 124 | |
| Jacob Palme | 31 | 36 | 1 | 11 | 28 | 150 | |
| Edi Sutoyo | 54 | 65 | 5 | 29 | 135 | ||
| Steve Russ | 31 | 12 | 5 | 17 | 115 | ||
| Elias C. Stavropoulos | 75 | 26 | 17 | 16 | 159 |
All Works
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