Citation Impact

Citing Papers

Definition, roles, and potential research issues of the metaverse in education: An artificial intelligence perspective
2022 Standout
A Review of Metaverse’s Definitions, Architecture, Applications, Challenges, Issues, Solutions, and Future Trends
2022 Standout
Digitalization to achieve sustainable development goals: Steps towards a Smart Green Planet
2021 Standout
The state of artificial intelligence-based FDA-approved medical devices and algorithms: an online database
2020 Standout
Virtual Reality as a Vehicle to Empower Motor-Cognitive Neurorehabilitation
2018
Beaming into the Rat World: Enabling Real-Time Interaction between Rat and Human Each at Their Own Scale
2012
Virtual reality in the assessment, understanding, and treatment of mental health disorders
2017 Standout
A method for generating an illusion of backwards time travel using immersive virtual reality—an exploratory study
2014
Beaming into the News: A System for and Case Study of Tele-Immersive Journalism
2016
The Impact of Immersive Virtual Reality on EFL Learners’ Listening Comprehension
2021 Standout
Enhancing Our Lives with Immersive Virtual Reality
2016 Standout
ARLEAN: An Augmented Reality Learning Analytics Ethical Framework
2021
Local and Remote Cooperation With Virtual and Robotic Agents: A P300 BCI Study in Healthy and People Living With Spinal Cord Injury
2016
Full Body Acting Rehearsal in a Networked Virtual Environment — A Case Study
2012
The Effects of Avatars, Stereo Vision and Display Size on Reaching and Motion Reproduction
2015
Design of Secure Mutual Authentication Scheme for Metaverse Environments Using Blockchain
2022 Standout
When Does Virtual Embodiment Change Our Minds?
2016
Metaverse
2022 Standout
The Dark Side of Perceptual Manipulations in Virtual Reality
2022
A Systematic Review of a Virtual Reality System from the Perspective of User Experience
2019 Standout
How to Build an Embodiment Lab: Achieving Body Representation Illusions in Virtual Reality
2014
Homuncular Flexibility in Virtual Reality
2015
A threat to a virtual hand elicits motor cortex activation
2013

Works of William Steptoe being referenced

Human Tails: Ownership and Control of Extended Humanoid Avatars
2013
A Fully Immersive Set-Up for Remote Interaction and Neurorehabilitation Based on Virtual Body Ownership
2012
Beaming: An Asymmetric Telepresence System
2012
Eye-tracking for avatar eye-gaze and interactional analysis in immersive collaborative virtual environments
2008
The Ethics of Realism in Virtual and Augmented Reality
2020
Acting Rehearsal in Collaborative Multimodal Mixed Reality Environments
2012
Rankless by CCL
2026