Immediate Impact

36 standout
Sub-graph 1 of 18

Citing Papers

Promoting Physical and Mental Health among Children and Adolescents via Gamification—A Conceptual Systematic Review
2024 Standout
Advances in the use of virtual reality to treat mental health conditions
2024 Standout
2 intermediate papers

Works of Solveig Osborg Ose being referenced

Exploring the Potential for Use of Virtual Reality Technology in the Treatment of Severe Mental Illness Among Adults in Mid-Norway: Collaborative Research Between Clinicians and Researchers
2019

Author Peers

Author Last Decade Papers Cites
Solveig Osborg Ose 320 226 116 49 707
Gregory C. Murphy 438 138 123 50 849
Nili Tabak 330 147 117 48 768
Shiri Shinan‐Altman 215 313 135 66 678
Phil McEvoy 315 229 143 44 777
Daniel C. Lustig 226 286 205 45 758
Margot Joosen 463 136 217 53 797
Jacek Hochwälder 463 181 152 41 778
Priscilla Harries 260 149 67 60 845
Kia Gluschkoff 288 210 182 59 778
Nerina Vecchio 336 85 95 44 625

All Works

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Rankless by CCL
2026