Standout Papers
Citation Impact
Citing Papers
Definition, roles, and potential research issues of the metaverse in education: An artificial intelligence perspective
2022 Standout
A Review of Metaverse’s Definitions, Architecture, Applications, Challenges, Issues, Solutions, and Future Trends
2022 Standout
Factors That Influence Presence in Educational Virtual Environments
2004
Semiotics and the Design of Objects, Actions and Interactions in Virtual Environments
1995
Digital Literacy: A Conceptual Framework for Survival Skills in the Digital era
2004 Standout
Connecting the Digital Dots: Literacy of the 21st Century
2006 Standout
From presence to consciousness through virtual reality
2005 Standout
Presence, Explicated
2004 Standout
Economy of Dreams: Hope in Global Capitalism and Its Critiques
2006 Standout
How Immersive Is Enough? A Meta-Analysis of the Effect of Immersive Technology on User Presence
2015 Standout
Technology and Literacy Education in the Next Century: Exploring the Connection Between Work and Schooling
1998
To see a painting versus to walk in a painting: an experiment on sense-making through virtual reality
2000
The Effect of the Agency and Anthropomorphism on Users' Sense of Telepresence, Copresence, and Social Presence in Virtual Environments
2003 Standout
The New Digital Media and Activist Networking within Anti–Corporate Globalization Movements
2004 Standout
Perspectives on the postdigital
2015
The virtual geographies of social networks: a comparative analysis of Facebook, LinkedIn and ASmallWorld
2009 Standout
Visual rhetoric and the case of intellectual capital
2014 Standout
What are the learning affordances of 3‐D virtual environments?
2009 Standout
Traders’ Engagement with Markets
2002
The Cyborg's Dilemma: Progressive Embodiment in Virtual Environments [1]
2006
Mapping ‘new’ geographies of religion: politics and poetics in modernity
2001 Standout
Mathematics and Virtual Culture: an Evolutionary Perspective on Technology and Mathematics Education
1998
Media and Participation: A site of ideological-democratic struggle
2011 Standout
Political geography II: (counter) revolutionary times
1996
Design of Secure Mutual Authentication Scheme for Metaverse Environments Using Blockchain
2022 Standout
The Market as an Object of Attachment: Exploring Postsocial Relations in Financial Markets
2000
An Engine, Not a Camera
2006 Standout
Virtual geographies: The new worlds of cyberspace
1997
Language and the Internet
2001 Standout
Dead Geographies—And How to Make Them Live
2000 Standout
Toward a More Robust Theory and Measure of Social Presence: Review and Suggested Criteria
2003 Standout
3D Virtual worlds and the metaverse
2013 Standout
Lists come alive: eletronic systems of knowledge and the rise of credit-scoring in retail banking
1999 Standout
New Media: A Critical Introduction
2003 Standout
Uses and Gratifications Theory in the 21st Century
2000 Standout
Presence as Being-in-the-World
1998
Effectiveness of virtual reality-based instruction on students' learning outcomes in K-12 and higher education: A meta-analysis
2013 Standout
Metaverse
2022 Standout
Postdigital science and education
2018 Standout
Arbitrary locations: in defence of the bounded field‐site
2007 Standout
Algorithms, Governance, and Governmentality
2015 Standout
Still Life in Nearly Present Time: The Object of Nature
2000 Standout
The Experience of Presence: Factor Analytic Insights
2001 Standout
Measuring and defining the experience of immersion in games
2008 Standout
Translation and the materialities of communication
2015 Standout
The Anthropology of Online Communities
2002
A structural equation modeling investigation of the emotional value of immersive virtual reality in education
2018 Standout
Data Derivatives
2011 Standout
Spaces of surveillance: Indexicality and solicitation on the internet
1997
Enjoyment: At the Heart of Media Entertainment
2004 Standout
Earth Moves: The Furnishing of Territories
1995 Standout
Faculty of Mechanical Engineering
2003 Standout
The Anthropology of Money
2006 Standout
Assessing the Structure of Communication on the World Wide Web
2006
10 scientific problems in virtual reality
2011
Two bits: the cultural significance of free software
2008 Standout
Confronting the Challenges of Participatory Culture: Media Education for the 21st Century
2006 Standout
Works of Michael Heim being referenced
The Metaphysics of Virtual Reality
1994 Standout