Citation Impact
Citing Papers
Realistic and interactive simulation of rivers
2006
Active Preference Learning with Discrete Choice Data
2007
Non-line-of-sight underwater optical wireless communication network
2009
Random Walks for Image Segmentation
2006 Standout
Space-Time Completion of Video
2007 Standout
Guided Image Filtering
2012 Standout
Region Filling and Object Removal by Exemplar-Based Image Inpainting
2004 Standout
Taking the Human Out of the Loop: A Review of Bayesian Optimization
2015 Standout
A Survey of General‐Purpose Computation on Graphics Hardware
2007 Standout
Animating sand as a fluid
2005 Standout
Fast Summed‐Area Table Generation and its Applications
2005
A General BRDF Representation Based on Tensor Decomposition
2011
Semi-Supervised Learning Literature Survey
2005 Standout
Let there be color!
2016
Realistic, real‐time rendering of ocean waves
2006
Global Contrast Based Salient Region Detection
2014 Standout
Smoothed Particle Hydrodynamics (SPH): an Overview and Recent Developments
2010 Standout
Real-time user-guided image colorization with learned deep priors
2017
Global contrast based salient region detection
2011 Standout
Underwater Optical Wireless Communication
2016 Standout
Self-Supervised Visual Feature Learning With Deep Neural Networks: A Survey
2020 Standout
Sky-View Factor as a Relief Visualization Technique
2011 Standout
Crowds by Example
2007 Standout
Affective image adjustment with a single word
2012
3D Virtual worlds and the metaverse
2013 Standout
Interactive multiple anisotropic scattering in clouds
2008
PatchMatch
2009 Standout
Tensor displays
2012 Standout
From obscurances to ambient occlusion: A survey
2008
LIME: Low-Light Image Enhancement via Illumination Map Estimation
2016 Standout
Colorization using optimization
2004
Internet visual media processing: a survey with graphics and vision applications
2013
Fragment-based image completion
2003
Realistic Animation of Fluid with Splash and Foam
2003
A Survey of Underwater Optical Wireless Communications
2016 Standout
Works of Michael Ashikhmin being referenced
Transferring color to greyscale images
2002
The halfway vector disk for BRDF modeling
2006
Rendering Natural Waters
2001
An Anisotropic Phong BRDF Model
2000
Simple Blurry Reflections with Environment Maps
2002
Practical Rendering of Multiple Scattering Effects in Participating Media
2004
Approximate ambient occlusion for trees
2006