Immediate Impact
27 standout
Citing Papers
Promoting Physical and Mental Health among Children and Adolescents via Gamification—A Conceptual Systematic Review
2024 Standout
Flexible brain–computer interfaces
2023 Standout
Works of Mathieu Goyette being referenced
Using immersive virtual reality and anatomically correct computer-generated characters in the forensic assessment of deviant sexual preferences
2013
Real-time functional magnetic imaging—brain–computer interface and virtual reality
2011
Author Peers
| Author | Last Decade | Papers | Cites | |||||
|---|---|---|---|---|---|---|---|---|
| Mathieu Goyette | 99 | 24 | 29 | 38 | 32 | 19 | 172 | |
| Bradley S. Bloomfield | 133 | 23 | 18 | 17 | 56 | 23 | 239 | |
| Peter Collins | 100 | 12 | 4 | 88 | 28 | 18 | 225 | |
| Maria Florence | 66 | 32 | 11 | 64 | 8 | 24 | 192 | |
| Kaitlyn R. Gorman | 95 | 32 | 24 | 144 | 10 | 14 | 266 | |
| Katelin Hoskins | 53 | 16 | 11 | 22 | 14 | 20 | 297 | |
| Fayette Klaassen | 58 | 17 | 48 | 8 | 6 | 19 | 178 | |
| Johannes Feldhege | 110 | 5 | 8 | 62 | 13 | 16 | 212 | |
| Natalie Hall | 76 | 16 | 14 | 61 | 19 | 18 | 186 | |
| Anna Szczegielniak | 57 | 19 | 42 | 33 | 18 | 26 | 142 | |
| Mufaddal Najmuddin Diwan | 110 | 16 | 62 | 40 | 20 | 17 | 264 |
All Works
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