Citation Impact
Citing Papers
Recent advances in wearable sensors and portable electronics for sleep monitoring
2021
The use of virtual reality simulation among nursing students and registered nurses: A systematic review
2020 Standout
End-to-end design of wearable sensors
2022 Standout
Augmented reality, virtual reality and gaming: an integral part of nursing
2015
Interactive balance training integrating sensor-based visual feedback of movement performance: a pilot study in older adults
2014
Use of an interactive video gaming program compared with conventional physiotherapy for hospitalised older adults: a feasibility trial
2012
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games
2015 Standout
The use of commercial video games in rehabilitation: a systematic review
2016
International clinical practice recommendations on the definition, diagnosis, assessment, intervention, and psychosocial aspects of developmental coordination disorder
2019 Standout
A Systematic Review of a Virtual Reality System from the Perspective of User Experience
2019 Standout
Works of Maayan Agmon being referenced
A Pilot Study of Wii Fit Exergames to Improve Balance in Older Adults
2011
Sleep quality is associated with walking under dual-task, but not single-task performance
2016