Immediate Impact

36 standout
Sub-graph 1 of 18

Citing Papers

Artificial intelligence and consumer behavior: From predictive to generative AI
2024 Standout
Cultural Insights in Souls-Like Games: Analyzing Player Behaviors, Perspectives, and Emotions Across a Multicultural Context
2024 Standout
2 intermediate papers

Works of Lisa Duke being referenced

“Nothing Like a Brisk Walk and a Spot of Demon Slaughter to Make a Girl’s Night”: The Construction of the Female Hero in the Buffy Video Game
2004
Like an Idea, only Better: How do Advertising Educators and Practitioners Define and use the Creative Concept?
2001

Author Peers

Author Last Decade Papers Cites
Lisa Duke 130 82 13 66 13 268
Judith Taylor 111 134 20 37 15 260
James B. Twitchell 40 119 2 95 17 306
Iain MacRury 58 99 5 77 13 230
Druann Maria Heckert 41 109 11 32 11 210
Tali Te’eni-Harari 41 137 2 111 19 272
William J. Gilmore 37 98 19 24 18 244
Tara Mahoney 114 224 8 45 16 329
David Gudelunas 126 151 18 32 8 317
Anu A. Harju 59 103 5 24 14 239
Kimberly S. Miloch 167 204 2 75 12 282

All Works

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Rankless by CCL
2026