Immediate Impact
5 standout
Citing Papers
Digital destination storytelling: Narrative persuasion effects induced by story satisfaction in a VR context
2024 Standout
The Evolution of Digital Cultural Heritage Research: Identifying Key Trends, Hotspots, and Challenges through Bibliometric Analysis
2024 Standout
Works of Inmaculada Coma being referenced
Combining traditional and indirect augmented reality for indoor crowded environments. A case study on the Casa Batlló museum
2017
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Inmaculada Coma | 48 | 32 | 32 | 59 | 15 | 129 | |
| Marco Andreetto | 84 | 23 | 10 | 30 | 16 | 154 | |
| Ihsan Rabbi | 111 | 18 | 81 | 36 | 20 | 178 | |
| Nicola D'Apuzzo | 115 | 22 | 9 | 23 | 19 | 185 | |
| Neng Pan | 72 | 26 | 28 | 61 | 9 | 113 | |
| Masashi Yokozuka | 70 | 16 | 7 | 101 | 18 | 127 | |
| Bowen Wen | 56 | 83 | 19 | 28 | 9 | 126 | |
| Peter Varley | 83 | 4 | 34 | 38 | 23 | 221 | |
| João Marcelo Teixeira | 101 | 7 | 59 | 15 | 13 | 175 | |
| Roy Shilkrot | 63 | 12 | 111 | 9 | 18 | 190 | |
| Takeshi Maeda | 103 | 52 | 18 | 81 | 14 | 207 |
All Works
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