Citation Impact
Citing Papers
QuPath: Open source software for digital pathology image analysis
2017 Standout
A new SPM toolbox for combining probabilistic cytoarchitectonic maps and functional imaging data
2005 Standout
Real-time cryo-electron microscopy data preprocessing with Warp
2019 Standout
Human Frontal Cortex: An MRI-Based Parcellation Method
1999
A Comparative Study of Energy Minimization Methods for Markov Random Fields with Smoothness-Based Priors
2008
Automated Anatomical Labeling of Activations in SPM Using a Macroscopic Anatomical Parcellation of the MNI MRI Single-Subject Brain
2002 Standout
An MRI-Based Parcellation Method for the Temporal Lobe
2000
The Virtual Family—development of surface-based anatomical models of two adults and two children for dosimetric simulations
2009 Standout
Space-Time Completion of Video
2007 Standout
A Deformable Finite Element Model of the Breast for Predicting Mechanical Deformations under External Perturbations
2001
A review on automated sorting of source-separated municipal solid waste for recycling
2016 Standout
Trends in extreme learning machines: A review
2014 Standout
What energy functions can be minimized via graph cuts?
2004 Standout
Cerebral cortex: a topographic segmentation method using magnetic resonance imaging
2000
SLIC Superpixels Compared to State-of-the-Art Superpixel Methods
2012 Standout
Full-frame video stabilization with motion inpainting
2006 Standout
An experimental comparison of min-cut/max- flow algorithms for energy minimization in vision
2004 Standout
State-of-the-Art in Visual Attention Modeling
2012 Standout
Tensional homeostasis and the malignant phenotype
2005 Standout
VMD: Visual molecular dynamics
1996 Standout
An automated labeling system for subdividing the human cerebral cortex on MRI scans into gyral based regions of interest
2006 Standout
Streaming Surface Reconstruction Using Wavelets
2008
Smoothing of Partition of Unity Implicit Surfaces for Noise Robust Surface Reconstruction
2009
Real-time computer vision with OpenCV
2012 Standout
Topology optimization approaches
2013 Standout
Virtual objects in the real world
1997
Efficient MATLAB Computations with Sparse and Factored Tensors
2007
A Survey of General‐Purpose Computation on Graphics Hardware
2007 Standout
Six‐hundred indexed references on computer animation
1992
Tensor Decomposition for Signal Processing and Machine Learning
2017 Standout
Surface reconstruction based on extreme learning machine
2012
Animating sand as a fluid
2005 Standout
Generalizing motion edits with Gaussian processes
2009 Standout
Learning 3D mesh segmentation and labeling
2010
Topology-adaptive interface tracking using the deformable simplicial complex
2012
Graphical modeling and animation of ductile fracture
2002
Chimp optimization algorithm
2020 Standout
Animating gases with hybrid meshes
2005
Context-based surface completion
2004
A boundary-representation method for designing whole-body radiation dosimetry models: pregnant females at the ends of three gestational periods—RPI-P3, -P6 and -P9
2007
Control of Polygonal Mesh Resolution for 3-D Computer Vision
1998
Instant neural graphics primitives with a multiresolution hash encoding
2022 Standout
Screened poisson surface reconstruction
2013 Standout
Real-time elastic deformations of soft tissues for surgery simulation
1999
Binder jet 3D printing—Process parameters, materials, properties, modeling, and challenges
2020 Standout
Virtual laboratories for education in science, technology, and engineering: A review
2016 Standout
Texture optimization for example-based synthesis
2005
Defining, contouring, and visualizing scalar functions on point-sampled surfaces
2010
Twister
2003
Real-time human pose recognition in parts from single depth images
2013 Standout
Interactive image completion with perspective correction
2006
Dynamic registration correction in video-based augmented reality systems
1995
A Survey on AI-Driven Digital Twins in Industry 4.0: Smart Manufacturing and Advanced Robotics
2021
Physically Based Deformable Models in Computer Graphics
2006 Standout
Solid texture synthesis from 2D exemplars
2007
A Survey on Shape Correspondence
2011
Self-Supervised Visual Feature Learning With Deep Neural Networks: A Survey
2020 Standout
DiFi: Fast 3D Distance Field Computation Using Graphics Hardware
2004
ROBOMOSP
2006
Structure extraction from texture via relative total variation
2012
Crowds by Example
2007 Standout
Sharp interface immersed-boundary/level-set method for wave–body interactions
2009
Reduced surface: An efficient way to compute molecular surfaces
1996 Standout
Interpolating and approximating implicit surfaces from polygon soup
2004
Simulating water and smoke with an octree data structure
2004
Improved seam carving for video retargeting
2008
A virtual node algorithm for changing mesh topology during simulation
2004
Computing smooth molecular surfaces
1994
A Survey of Augmented Reality
1997 Standout
Scene completion using millions of photographs
2007
A survey of deep neural network architectures and their applications
2016 Standout
VDB
2013
Automatic analysis of facial expressions: the state of the art
2000 Standout
AutoCollage
2006
Three-dimensional medical imaging
1991
Robust normal estimation for point clouds with sharp features
2010
GPU based generation of state transition models using simulations for unmanned surface vehicle trajectory planning
2012
Using spin images for efficient object recognition in cluttered 3D scenes
1999 Standout
Digital Twins: A Survey on Enabling Technologies, Challenges, Trends and Future Prospects
2022 Standout
Fast and Controllable Simulation of the Shattering of Brittle Objects
2001
SSD: Smooth Signed Distance Surface Reconstruction
2011
GPU Computing
2008 Standout
A Review of Motion Planning Techniques for Automated Vehicles
2015 Standout
Synthesis of bidirectional texture functions on arbitrary surfaces
2002
Globally and locally consistent image completion
2017
Object Detection With Deep Learning: A Review
2019 Standout
PatchMatch
2009 Standout
Dynamic Graph CNN for Learning on Point Clouds
2019 Standout
Accurate 3D comparison of complex topography with terrestrial laser scanner: Application to the Rangitikei canyon (N-Z)
2013 Standout
LIME: Low-Light Image Enhancement via Illumination Map Estimation
2016 Standout
"GrabCut"
2004 Standout
Solid texture synthesis from 2D exemplars
2007
A geometry projection method for shape optimization
2004
Texture mixing and texture movie synthesis using statistical learning
2001
A survey of image registration techniques
1992 Standout
Tensor Decompositions and Applications
2009 Standout
A semi-Lagrangian contouring method for fluid simulation
2005
Real‐Time Shape Editing using Radial Basis Functions
2005
A fast path planning by path graph optimization
2003
Works of Greg Turk being referenced
Graphcut textures
2003
Interior/exterior classification of polygonal models
2000
Interactive Tensor Field Design and Visualization on Surfaces
2006
Re-tiling polygonal surfaces
1992
Water drops on surfaces
2005
Data-driven haptic perception for robot-assisted dressing
2016
Feature-based surface parameterization and texture mapping
2005
Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories
1989
Physics-inspired topology changes for thin fluid features
2010
Multi-level partition of unity implicits
2003
Vector field design on surfaces
2006
A multiscale approach to mesh-based surface tension flows
2010
Modelling with implicit surfaces that interpolate
2002
Robust creation of implicit surfaces from polygonal meshes
2002
Simplification and repair of polygonal models using volumetric techniques
2003
Texture transfer during shape transformation
2005
Deforming meshes that split and merge
2009
Animation of fracture by physical modeling
1991
Generating textures on arbitrary surfaces using reaction-diffusion
1991
State of the Art in Example-based Texture Synthesis
2009
Near real-time CSG rendering using tree normalization and geometric pruning
1989
Rigid fluid
2004