Immediate Impact
2 standout
Citing Papers
Advances in the use of virtual reality to treat mental health conditions
2024 Standout
Works of Gauthier Everard being referenced
Serious games for upper limb rehabilitation after stroke: a meta-analysis
2021
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Gauthier Everard | 198 | 60 | 49 | 61 | 21 | 255 | |
| Marcus King | 160 | 45 | 31 | 46 | 16 | 215 | |
| Stéphanie Dehem | 256 | 75 | 57 | 41 | 18 | 296 | |
| Luisa Cacciante | 155 | 70 | 41 | 32 | 23 | 299 | |
| Jonathan Duckworth | 170 | 68 | 81 | 103 | 22 | 293 | |
| Angelica G. Thompson-Butel | 212 | 91 | 56 | 27 | 17 | 300 | |
| Jorge Hernández-Franco | 179 | 44 | 36 | 42 | 13 | 233 | |
| Daniel K. Zondervan | 203 | 93 | 33 | 20 | 25 | 261 | |
| L. Piron | 194 | 96 | 58 | 29 | 11 | 320 | |
| John Janecek | 156 | 77 | 52 | 21 | 13 | 243 | |
| Seo Jung Yun | 100 | 69 | 27 | 44 | 22 | 237 |
All Works
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