Immediate Impact
2 standout
Citing Papers
Gamification and Game Based Learning for Vocational Education and Training: A Systematic Literature Review
2023 Standout
Review of computer-generated hologram algorithms for color dynamic holographic three-dimensional display
2022 Standout
Works of Daniel Patel being referenced
Supporting School Aged Children to Train Their Vision by Using Serious Games
2021
A virtual reality solution for evaluation of radiotherapy plans
2007
Author Peers
| Author | Last Decade | Papers | Cites | |||
|---|---|---|---|---|---|---|
| Daniel Patel | 98 | 104 | 53 | 14 | 186 | |
| C. M. Gold | 41 | 29 | 14 | 15 | 173 | |
| Chakib Bennis | 61 | 23 | 52 | 20 | 163 | |
| Bruno Lévy | 64 | 20 | 163 | 14 | 296 | |
| Amir Semmo | 46 | 94 | 15 | 22 | 164 | |
| Shichen Liu | 22 | 35 | 5 | 16 | 182 | |
| Kwansik Kim | 55 | 81 | 8 | 11 | 195 | |
| Nickolas L. Faust | 39 | 38 | 13 | 21 | 118 | |
| Samir Akkouche | 178 | 107 | 9 | 17 | 284 | |
| Stephen Brooks | 26 | 48 | 7 | 14 | 84 | |
| Marco Di Benedetto | 70 | 75 | 4 | 12 | 141 |
All Works
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