Citation Impact

Citing Papers

Building Member Attachment in Online Communities: Applying Theories of Group Identity and Interpersonal Bonds1
2012
How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction
2016 Standout
Do Altmetrics Work? Twitter and Ten Other Social Web Services
2013 Standout
A Tale of Many Cities: Universal Patterns in Human Urban Mobility
2012
Uncovering Patterns of Inter-Urban Trip and Spatial Interaction from Social Media Check-In Data
2014
The Reader-to-Leader Framework: Motivating Technology-Mediated Social Participation
2009
How the Scientific Community Reacts to Newly Submitted Preprints: Article Downloads, Twitter Mentions, and Citations
2012
Health monitoring through wearable technologies for older adults: Smart wearables acceptance model
2018
Content or Community? A Digital Business Strategy for Content Providers in the Social Age1
2013 Standout
The rise of motivational information systems: A review of gamification research
2018 Standout
Tall Heads vs. Long Tails: Do Consumer Reviews Increase the Informational Inequality Between Hit and Niche Products?
2007
Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning
2015 Standout
Ephemeral Journalism: News Distribution Through Instagram Stories
2019
Analysis of participation in an online photo‐sharing community: A multidimensional perspective
2009
Knowledge‐sharing in an online community of health‐care professionals
2007
Uncovering space-independent communities in spatial networks
2011
Method of multi-criteria group decision-making based on cloud aggregation operators with linguistic information
2014 Standout
Perceptions of Students for Gamification Approach: Kahoot as a Case Study
2018 Standout
Gamification, quantified-self or social networking? Matching users’ goals with motivational technology
2018
Social Comparisons and Contributions to Online Communities: A Field Experiment on MovieLens
2010
A Comprehensive Survey on Transfer Learning
2020 Standout
Consensus in Group Decision Making and Social Networks
2017
A linguistic consensus model for Web 2.0 communities
2012
Predicting Depression via Social Media
2021 Standout
Do badges increase user activity? A field experiment on the effects of gamification
2015
An Assessment of Intrinsic and Extrinsic Motivation on Task Performance in Crowdsourcing Markets.
2011
Altmetrics: nuevos indicadores para la comunicación científica en la Web 2.0
2013 Standout
Are Consumers More Likely to Contribute Online Reviews for Hit or Niche Products?
2010
Knowledge Collaboration in Online Communities
2011 Standout
Recommender systems survey
2013 Standout
Transfer Learning to Infer Social Ties across Heterogeneous Networks
2016
Epidemic processes in complex networks
2015 Standout
Does a contextualized theory of planned behavior explain why teenagers stay in virtual worlds?
2014
Smart cities of the future
2012 Standout
Modeling Spread of Disease from Social Interactions
2021
Trust based consensus model for social network in an incomplete linguistic information context
2015 Standout
Living up to the chatbot hype: The influence of anthropomorphic design cues and communicative agency framing on conversational agent and company perceptions
2018 Standout
The MovieLens Datasets
2015 Standout
Assessing the effects of gamification in the classroom: A longitudinal study on intrinsic motivation, social comparison, satisfaction, effort, and academic performance
2014 Standout
Objective Criteria for the Evaluation of Clustering Methods
1971 Standout
Applying Common Identity and Bond Theory to Design of Online Communities
2007
A new acceptance model for artificial intelligence with extensions to UTAUT2: An empirical study in three segments of application
2021 Standout
How gamification marketing activities motivate desirable consumer behaviors: Focusing on the role of brand love
2018 Standout
What We Know and Don't Know about Online Word-of-Mouth: A Review and Synthesis of the Literature
2014 Standout
Consensus reaching in social network group decision making: Research paradigms and challenges
2018 Standout
Inside the Turk
2014 Standout
Let’s dance the news! How the news media are adapting to the logic of TikTok
2020 Standout
Interacting with bots online: Users’ reactions to actions of automated programs in Wikipedia
2015
Rise of Machine Agency: A Framework for Studying the Psychology of Human–AI Interaction (HAII)
2019
Issues and Challenges for Teaching Successful Online Courses in Higher Education
2017 Standout
Emergence of Influential Spreaders in Modified Rumor Models
2012
Through a Glass Darkly: Information Technology Design, Identity Verification, and Knowledge Contribution in Online Communities
2007
The sharing economy: Why people participate in collaborative consumption
2015 Standout
The effects of explainability and causability on perception, trust, and acceptance: Implications for explainable AI
2020 Standout
Transforming homo economicus into homo ludens: A field experiment on gamification in a utilitarian peer-to-peer trading service
2013
Correction: A Tale of Many Cities: Universal Patterns in Human Urban Mobility
2012

Works of Dan Cosley being referenced

The Diffusion of a Task Recommendation System to Facilitate Contributions to an Online Community
2009
Inferring social ties from geographic coincidences
2010
Automatic Archiving versus Default Deletion
2016
Sequential Influence Models in Social Networks
2010
Self-Governance Through Group Discussion in Wikipedia
2011
Using Social Psychology to Motivate Contributions to Online Communities
2005
Self-monitoring practices, attitudes, and needs of individuals with bipolar disorder: implications for the design of technologies to manage mental health
2016
Rankless by CCL
2026