Immediate Impact
1 from Science/Nature 32 standout
Citing Papers
Serious Games and Gamification in Healthcare: A Meta-Review
2023 Standout
Can gamification improve the virtual reality tourism experience? Analyzing the mediating role of tourism fatigue
2023 Standout
Works of Ciprian Docan being referenced
Feasibility of Modified Remotely Monitored In-Home Gaming Technology for Improving Hand Function in Adolescents With Cerebral Palsy
2010
Low-cost Virtual Rehabilitation of the Hand for Patients Post-Stroke
2006
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Ciprian Docan | 67 | 111 | 35 | 65 | 7 | 238 | |
| Pablo Gagliardo | 17 | 42 | 5 | 23 | 5 | 156 | |
| Abdelkader Gouaïch | 12 | 104 | 3 | 39 | 19 | 186 | |
| Esther Parra-Mora | 70 | 26 | 4 | 48 | 12 | 274 | |
| Lampros Mpaltadoros | 38 | 10 | 8 | 28 | 10 | 209 | |
| Bart Klaassen | 4 | 100 | 7 | 20 | 10 | 262 | |
| Glenn Wasson | 30 | 10 | 10 | 13 | 14 | 138 | |
| Arthur Nishimoto | 4 | 38 | 12 | 13 | 6 | 151 | |
| Glenn Goodman | 9 | 19 | 3 | 50 | 16 | 263 | |
| Paula Alexandra Rego | 4 | 59 | 3 | 27 | 6 | 144 | |
| Nicole A. Capela | 50 | 46 | 1 | 24 | 4 | 266 |
All Works
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