Immediate Impact
23 standout
Citing Papers
How to combine and clean bibliometric data and use bibliometric tools synergistically: Guidelines using metaverse research
2024 Standout
Virtual reality and gamification in education: a systematic review
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Works of Abhinav Pal being referenced
Gamification in E- Commerce
2020
Author Peers
| Author | Last Decade | Papers | Cites | ||||
|---|---|---|---|---|---|---|---|
| Abhinav Pal | 41 | 28 | 58 | 54 | 20 | 202 | |
| Carl Rebman | 41 | 40 | 54 | 72 | 27 | 252 | |
| Gianluca Solazzo | 34 | 26 | 66 | 90 | 14 | 285 | |
| Leslie J. Wardley | 56 | 9 | 70 | 58 | 25 | 290 | |
| Nandish V. Patel | 36 | 43 | 55 | 78 | 29 | 243 | |
| Arben Asllani | 37 | 18 | 60 | 75 | 28 | 251 | |
| Amir Mehdiabadi | 30 | 12 | 63 | 47 | 25 | 296 | |
| Eric Costa | 21 | 14 | 151 | 83 | 15 | 291 | |
| Mehmood Chadhar | 104 | 69 | 46 | 51 | 16 | 209 | |
| Marc Bidan | 25 | 29 | 57 | 64 | 30 | 218 | |
| Seyed Mohammadbagher Jafari | 13 | 28 | 64 | 56 | 15 | 184 |
All Works
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